affordances

=Affordances of virtual worlds and new technologies=


 * Virtual worlds**: From Paul Hollins (Moon Eggplant in SL) and Sarah Robbins described The educational affordances of Multi User Virtual Environments (MUVE) as
 * Identity
 * Space
 * Activity
 * Tools
 * Community


 * New Technologies**: George Siemens and Peter Tittenberger (2009 ) describe the affordances of new technologies in Handbook of Emerging Technologies as
 * Access
 * Declare or state presence
 * Expression
 * Creation of new content and resources
 * Interaction
 * Aggregration


 * New technologies**: Conole, G., & Dyke, M. (2004). What are the affordances of information and communication technologies? ALT-J, Research in Learning Technology, 12(2), 113 - 124.


 * Accessibility
 * Speed of change
 * Immediacy
 * Potential to enable reflection
 * Communication
 * Collaboration
 * Diversity
 * Risk, fragility and uncertainty
 * Monopolization
 * Surveillance


 * Virtual worlds**: Also worth reading is the book by Karl Kapp and Tony O'Driscoll entitled Learning in 3D