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== =Welcome to the Learning in Virtual Worlds Wiki!= Started in 2010 by Lindy (McKeown) Orwin to store information, links and ideas to store my notes on virtual worlds such as Second Life and OpenSim but not limited to these two. You are welcome to help expand this tool for sharing ideas by sending me links. You can also visit my Learning in Virtual Worlds Scoop.It! and follow along.

What's here?

 * **Roles for virtual worlds in education and attributes of virtual worlds for education**
 * **Why use virtual worlds? What kinds of learning activities are best suited to virtual worlds?**
 * **Pedagogies in virtual worlds arranged by purpose and teaching strategy.**
 * **Higher education uses of virtual worlds arranged by subject area, faculty or discipline.**
 * * Architecture || * **The** Arts || * **Business ** ||
 * * **Engineering** || * **Health and Medicine** || * **Language learning** ||
 * * **Law** || * Science || * Archaeology ||
 * * Religion || * History || * Student advising ||
 * * Accounting ||  || * Workplace training ||
 * **K-12 uses** can be added here too
 * **Management techniques for classes**.
 * Orientation
 * Avatar roll call - Knowing who's who
 * Assessment
 * Teaching strategies and methods.
 * Books about teaching in virtual worlds.
 * Courses on Virtual Worlds (University level).
 * **Features of virtual worlds to consider when planning.**
 * New **interfaces** including **mobile phones, Drupal Second Life Framework, Drupal SL User, Moodle (SLoodle), u**sing a web cam to detect motion and 3D mice.
 * Information on **accessing the WWW and Web 2.0 tools** like blogs, Facebook, wikis**.**
 * **Gallery** of educational uses of virtual worlds
 * **Directories** useful for educators such as avatar directories, HyperGrid connected OpenSim list, etc.
 * Interfaces to Learning Management Systems (LMS) including SLoodle for Moodle
 * **Researchers** in virtual worlds**.**
 * **Research Papers** on the use of virtual worlds including Second Life.
 * **Email lists** about virtual worlds for educators**.**
 * **Statistics on use of virtual worlds especially in education.**
 * **Finding free land for educators and education discounts.**
 * **Virtual Worlds Platforms.**
 * **Technical** sites and support.
 * **Other collections** of uses of virtual worlds.