Language Learning


Virtual worlds provide an excellent context for language learning including learning to speak the English language or languages other than English. There are many uses in the various roles for virtual worlds in education including:

  • Increase student fluency by speaking with native speakers. (Fluency maintenance)
  • Increase teacher fluency by speaking with native speakers. (Fluency maintenance)
  • Practice language use during role play in lifelike contexts using buildings, costumes and props. (Authentic context for vocabulary acquisition)
  • Take on different roles, genders, species and literary or historical characters.(Authentic context for vocabulary acquisition)
  • Create social spaces for students to use their language. (Learning community)

General & Mixed Language Learning Resources:


Language Conferences


Go to specific language pages...

Example:

English Language Learning at the University of Southern Queensland:

The University of Southern Queensland (USQ) in Australia has been using Second Life with on-campus students from Asian countries who are learning English by immersion. In the business English course, a building in Second Life simulates an office that is used for role play and practice. A series of practice pods allow pairs of students to practice before they role play in front of their peers. (Update Dec 2011: Sadly this build has now been removed from USQ Island)

USQ Reception desk roleplay
USQ Reception desk roleplay

Board room
Board room

Office building
Office building